

Killing targets is mandatory how you do it is up to you. True, a Hitman game that sometimes itches to be something else, and occasionally vomits up bad stealth levels with all the grace of a regurgitating hippo, but a Hitman game nevertheless. It's important to remember this, because while Hitman: Absolution makes sweeping changes to the series, it is still a Hitman game. By the time anyone notices, it's too late - the professional, of course, is long gone, leaving nothing but rumor in his wake. In the target's office, a little rat poison borrowed from the kitchen spices up a tasty chicken baguette. Disguised, he walks past the guards - even past the target puffing on a disappointing last cigarette. Spots the few seconds where a loop of wire around a convenient neck can replace his trusty black suit with newly pre-owned janitor's overalls. An amateur might take out a target with a gun in each hand, one bullet spent on every problem. Agent 47 isn't just a killer, he's a professional - a silent assassin from the shine on his head to the genetically engineered code in his bones. At its best, Hitman: Absolution goes like this.

By the time anyone notices, it's too late - the professional, of course, is long gone.
